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2 Month Decay and pirates off for now
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TOPIC: 2 Month Decay and pirates off for now

2 Month Decay and pirates off for now 6 months, 3 weeks ago #2698

! attention /watch-out !

The actual decay is 2 month : you must connect to your account at least each 59 days to save your units and fac*.

We will ask if little more is possible...

Note that pirates are off till next maintenance,
after some talk with Sir paradox we can maybe hope a new pirate configuration,
NPC-pirates attacks would happen only in Tier-3 systems (where there are the highest number of worm-Holes). This would keep new players out of trouble and allow trained ones to build and fight pirates in those systems.
more info about soon...

*"An account is now declared inactive after about 2 months of inactivity. If this happens, there is a chance that all units and colonies will be wiped during upcoming server downtimes. I would recommend that to keep your account active, that you log in at least once every 3 months if you want to preserve your units/facilities. Even more frequently would be better, say once every month. You do not need to log in for a long time...even a short duration online should be enough. If you are no longer interested in playing, you can log in, hit Escape, and use the self destruct option listed on the window that appears. This will remove your units and colonies, reducing what would otherwise be inactive clutter on the server."
as Amerlain wrote...

Re: 2 Month Decay and pirates off for now 5 months, 2 weeks ago #2725

  • drynn
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This seems to be the newest post I can find on the topic. Here is how I logged into my 2 day old base in a T1 today.


Fun times are about to occur.
Last Edit: 5 months, 2 weeks ago by drynn.

Re: 2 Month Decay and pirates off for now 5 months, 2 weeks ago #2727

Pirate Bug, first time ever...

check here:
www.beyondprotocol.org/component/option,...c,view/id,2726/#2726
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